Fabric and Apparel Patternmakers
- Test patterns by making and fitting sample garments.
- Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
- Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
- Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, or grading devices.
- Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
- Create a paper pattern from which to mass-produce a design concept.
- Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
- Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.
The data sources for the information displayed here include: O*NET™; US Department of Labor (BLS); Virginia Workforce Connection.
Projections Quick View:
High School Diploma
Three: Medium Preparation Needed
Moderately High ($36,000 - $49,999)